Craps Glossary and terms
A bet on a 2 in the next roll
The casino edge or house over the players on any bet
A one-roll bet on a 2, 3 or 12 in the next roll.
A one-roll bet on a 7 in the next roll
A craps player that has an exceptional skill for shooting the dice which temporarily alters the odds of the game, the player may said to be 'on the roll.'
Don't Pass Line.
Behind the Line
Bet on free odds after the come out roll and after a point number has been set.
A bet with the shooter, Come and Pass Line bets
A bet against the shooter, Don't Come and Don't Pass bets
An even-money bet that an 8 will come up before a 7.
An even-money bet that the shooter will roll a 6 before rolling a 7.
A bet on a 7
The betting boxes on the table around the numbers 4, 5, 6, 8, and 10.
A roll of 12
The casino supervisor who stands between the dealers and across from the stickman supervises the game and guards the chips.
A bet on each Hardway and a Seven.
Paying the casino a 5% commission on a Place bet to play with corrected odds
A bet on the Hardway of a point to 'bring out' the point.
Loaded or crooked dice
Proposition bets, placed in the centre of the table between the Hardway bet and all one-roll bets.
Dice that don't pass a disproportionate amount of the time
The shooters are losing at this table either on the come out roll or when they attempt to make the point.
The equivalent of a Pass Line bet on the rolls after the come out roll.
Area on the table for Come bets.
Come Out Roll
The first roll after a round of betting that ends in a win when rolling a natural, and a loss when rolling a craps, or a point being determined for following rolls in the round.
The shooter is going to throw a come out roll.
Shooting a 2, 3 or 12 on the come out roll
Throws a craps on the come out roll, an automatic loss for Pass Line bettors.
Casino employees who manage the craps table – they are two dealers; the stickman and the box man.
Casino employees at a craps table who collect losses and pay winning bets to the craps players.
A pair of six-sided cubes numbered from 1 to 6, whose combination, when they stop after being rolled, determine the outcome of the game.
Singular for dice, a single cube.
Don't Come Bet
A bet after the come out roll, against the shooter, betting on a 7 before rolling the point.
Don't Come Box
The area on the table with Don't Come bets
Don't Pass Bar
The place on the table where you play Don't Pass bets. (aka Don't Pass Line)
Don't Pass Bet
A bet on the come out roll against the shooter. A bet on 2, 3 or 12
Don't Pass Line
The place on the table layout for Don't Pass bets. (Aka Don't Pass Bar.)
Free odds bet doubling the initial Come, Don't Come, Pass Line and Don't Pass Line bets.
Any roll of a 4, 6, 8 or 10 where each die is different.
The advantage the casino has over the player on any given wager, expressed as a percentage.
A bet on a 2, 3, 4, 9, 10, 11 or 12
Free odds bets put at five times the original bet.
Free Odds Bet
Pass and Don't Pass bets, Come or Don't Come bets placed after the initial roll at true odds.
The place on the table layout to make Pass Line bets. (Aka Pass Line.)
A number being rolled as a double, for instance, a 2 +2, 4+4, etc.
A bet on a 4, 6, 8 or 10 as a pair before the shooter rolls the easy way and a 7.
A bet on e a 2 or 12
One roll bet on a specific dice combination.
A Hope bet on a 2 - 2.
A one-roll bet on 2, 3, 11 and 12.
Horn High Bet
A one-roll bet on 2, 3, 11 and 12, with 2 parts bet on 12, and a part each bet on 2, 3 and 11.
Dice a shooter holds for a long time before 'sevening out'. Dice that keep on passing.
A table in which shooters frequently make the point.
Bets on 5, 6, 8 and 9
Multiple bets to partially cover one another.
A bet that a 7 will come up before the point number. Wrong betters pay a 5% commission.
An extra odds bet against the dice and often placed because of the odds.
The imprint on the craps table marked with different betting areas.
A Pass Line or Don't Pass bet.
A roll of a hard 4 (2 - 2)
Dice improperly weighted to influence the outcome of the roll.
A two-sided plastic disk for marking the point on the Craps table or showing that no point has been establish. 'Off' for no established point, or 'On' when marking a point.
A one-roll bet on 12
A 7 or 11 roll on the come out roll, aka a natural 7 or natural 11.
A bet where the casino has no edge.
On the following dice roll, certain bets will be safe.
One Roll Bets
Bets for the next and only the next roll of the dice; the bet is won or lost at the conclusion of the next roll.
A 7 that comes up after the come out bet
The numbers 4, 5, 9 and 10 to make a place bet.
Taking the winnings from one bet and adding them to a bet and betting all the money
The area on the table for Pass Line bets. (Aka the Front Line.)
Pass Line Bet
Betting with the shooter, aka betting with the dice.
A bet on that a place number (4, 5, 6, 8, 9, or 10) will come up before a 7, placed in the box numbers area of the table layout.
4, 5, 6, 8, 9, 10
Playing the Field
A Bet on a 2, 3, 4, 9, 10, 11, or 12.
A 4, 5, 6, 8, 9 or 10 come up on the come out roll. To win, the shooter must throw the point number again before rolling a 7. Aka the point
Press a Bet
To double or parlay a bet
The Hardway bet as well as all one-roll bets in the center of the table layout. (Aka Center Bets.)
The grooved area at the top of the craps table layout with players' chips when they are not being wagered.
A player that bets on the shooter (or dice) will pass or win on the come out roll or make the point.
A bet that can take more than one roll for the outcome to be determined.
When the shooter rolls a 7 after establishing a point, but before repeating the point number. The dice pass to the next player.
A series of rolls before the shooter 'sevens out'.
The player who rolls the dice.
Rolling a 2.
Casino employee scooping the dice and returning them to the shooter with the stick and calling the dice rolls.
Take the Odds
Making a free-odds bet as a right bettor. Taking the odds gives the craps player a slight edge over the house.
A free-odds bet made at ten times the original bet.
A free-odds bet placed at 3x the original bet.
The odds that any given number will come up on any roll.
The commission taken by the casino.
The next dice roll place certain bets at risk.
An equal bet on 2, 3, 7, 11 and 12.
A player betting against the shooter, on that the dice won’t pass or that the player won’t make the point.
Aka 'yo-leven.' Instead of the number 11 so that it isn’t confused with the number 7.